<!DOCTYPE html>
<html>
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    <title>设备管理云平台</title>
    <script type="x-shader/x-vertex" id="vertexshader">
      attribute float scale;
      void main() {
        vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );
        gl_PointSize = scale * ( 300.0 / - mvPosition.z );
        gl_Position = projectionMatrix * mvPosition;
      }
    </script>
    <script type="x-shader/x-fragment" id="fragmentshader">
      uniform vec3 color;
      void main() {
        if ( length( gl_PointCoord - vec2( 0.5, 0.5 ) ) > 0.475 ) discard;
        gl_FragColor = vec4( color, 1.0 );
      }
    </script>
    <script src="<%= htmlWebpackPlugin.options.path %>/js/SM_DICT.js"></script>
  </head>
  <body>
    <script src="<%= htmlWebpackPlugin.options.path %>/tinymce4.7.5/tinymce.min.js"></script>
    <div id="app"></div>
    <!-- built files will be auto injected -->
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